Love Is My Weapon

A Bliss Stage fan site

Trust as Pacing?

Discussion over at Story Games got me thinking about this. My first knee jerk was "no, not so much pacing as pressure", but then I stepped back and thought about how games play out. And it does do pacing, I think. High-trust relationships can be left to simmer. Low-Trust ones either consume resources (screen time) or burn out. Or maybe I'm not thinking about it the right way.

Any comments from the assembled multitudes?

1 comments:

No, that definitely feels right.

 
 
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