On Location is an occasional series about places that are good settings for the World After Bliss, and hints on ways you might want to use them in your game.
I love power stations. I used one as Resistance HQ in my First & Final Acts project, and the same one featured prominently in my Northern Cross games. They're potentially an incredibly valuable resource in the world after Bliss, a natural target for the invaders, and they just plain look cool and are full of bizarre equipment.
In most cases, your Resistance won't be able to actually use a station to generate power. They're complex systems that will fail without maintenance in the days after Bliss, and nobody will have the know-how or resources to bring them back on line. Even if you could, the telltale exhaust plumes, steam, or heat and sound will tip off the enemy and lay them open to destruction. A lot of them will already have been demolished by the enemy, too.
But even without the generators, they're still useful. They're big, solidly built buildings, with heavy concrete construction. They have cavernous interior spaces that would be great for gatherings - or for bulky ANIMa equipment. They're full of salvageable parts and metal, and potentially fuel. Imagine what a resource a coal-fired electric plant would be just for the mountain of high-quality portable fuel available for the taking, or how useful a multi-thousand-gallon fuel oil supply could be.
If you do want to get actual electric power from one, your best bet might be hydro. They're fairly simple in concept, although the turbines themselves are going to be tough to maintain over the long term. They don't have telltale smokestacks to let the enemy know what you're doing. And they require no fuel. Best of all, they're often at or near dams, which are a useful thing for a whole other set of reasons.
For a little inspiration, have a look over these
gorgeous photos of an abandoned power plant in Australia. I particularly like all the graffiti - makes me think of how a tribe of kids might make themselves feel at home.
Has a power station ever featured in your Bliss Stage games? How?